Home
Features
Links

Features

Next Millenium is a turn-based strategy game under development. It relies on ideas from the successful commercial game X-COM: Ufo Defense. Next Millenium, however, is a multiplayer Windows game.

Overall

 

Turn-based, through direct connection or emails

 

Ladder system ranking all players

 

Players may connect globally and/or host their own games

 

Each player may play multiple games simultaneously

 

The number of maximum players in each game/battle is yet to be determined

 

Graphics

 

Direct X

 

Isometric Engine (seen from above, diagonally)

 

Tactical Play

 

Random star maps, solar systems

 

Resource mining

 

Probing unknown planets

 

Planet and deep space colonization

   

Research & Construction

 

Research tree based on the development of the game

 

Players may research new equipment, weapons and devices, based either on own developments or artifacts captured from other players

 

Bases, orbiting space stations, and ships may be outlined and constructed and deployed

 

Objects researched and manufactured take name from the leading scientist and engineer

   

Combat Resolvement, Long Range

 

Ships, stations, and bases fight it out at long range first, then unit vs. unit at close range

 

Power may be directed to weapons, propulsion, air production etc.

 

 
   

Combat Resolvement, Close Range

 

Isometric view of combat

 

Units can be equipped individually and may pickup objects during combat

 

Heat and pressure in each compartment in base, station, and ship

   

Units

 

Prevailing scientists, engineers, and soldiers advance in skill

 

Units may be named and appearance customized